Aion Classic Scout Class

The Scout is essentially Aion Classic’s Rogue class — a sneaky, single-target damage dealer that can attack both from range or up close. Naturally, their high damage and stealthy ways is counter-balanced by the squishy nature of the Scout. Depending on what sub-class you eventually choose, Scouts can end up specializing in Bows or Daggers.

Power
100
Health
100
Accuracy
110
Agility
110
Knowledge
90
Will
90
Armors
Cloth / Leather
Weapons
Daggers / Swords
Icon
Skill
Level
Description
Source
Required Equipment
return aion skill
Return
1
Returns to the bind point.
Auto Learn
bandage heal aion skills
Bandage Heal
1
Uses 1 bandage to recover your HP by 178.
The effect of the skill may be increased by character level, equipment, and other bonuses.
Auto Learn
basic dagger training aion skills
Basic Dagger Training
1
Allows you to use daggers.
Auto Learn
basic sword training aion skills
Basic Sword Training
1
Allows you to use swords.
Auto Learn
basic clothing proficiency aion skill
Basic Clothing Proficiency
1
Allows you to wear clothing. A skill to be proud of.
Auto Learn
basic cloth armor proficiency aion skills
Basic Cloth Armor Proficiency
1
Allows you to wear cloth armor.
Auto Learn
basic leather armor proficiency aion skills
Basic Leather Armor Proficiency
1
Allows you to wear leather armor.
Auto Learn
focused evasion i aion skills
Focused Evasion
1
Dodges physical attacks 1 time for 5 seconds and resists magical attacks 1 time.
Auto Learn
swift edge i aion skills
Swift Edge I
1
Inflicts 61-65 physical damage on the target. Chain Skill Level 1.
The effect of the skill may be modified by character level, equipment, and other bonuses.
Auto Learn
Available when equipped with a close-range weapon
surprise attack i aion skills
Surprise Attack I
3
Inflicts [Weapon minimum – Weapon maximum] physical damage on the target, and causes additional 96-168 physical damage if used on the target’s back.
The effect of the skill may be modified by character level, equipment, and other bonuses.
Skill Book
Available when equipped with a close-range weapon
hide i aion skills
Hide I
5
Enters basic stealth for 30-50 seconds. Decreases movement speed by 40% while active. Unable to use during battle.
The effect of the skill may be modified by character level, equipment, and other bonuses.
Skill Book
counterattack i aion skills
Counterattack I
5
Upon success of Evasion, inflicts 59-63 physical damage on the target and sometimes stuns it temporarily.
The effect of the skill may be modified by character level, equipment, and other bonuses.
Skill Book
Available when equipped with a close-range weapon
advanced dual wielding i aion skills
Advanced Dual-Wielding I
5
Allows you to use a weapon in each hand.
Skill Book
boost accuracy i aion skills
Boost Accuracy I
5
Boosts your accuracy.
Skill Book
soul slash i aion skills
Soul Slash I
7
Inflicts 67-71 physical damage on the target. Chain Skill Level 2.
The effect of the skill may be modified by character level, equipment, and other bonuses.
Skill Book
Available when equipped with a close-range weapon
devotion i aion skills
Devotion I
9
Increases your Physical attack power by 40% for 5 seconds.
Skill Book
evasion rate increase i aion skills
Evasion Rate Increase I
9
Boosts your evasion rate.
Skill Book

Once you hit level 9, you’ll need to choose between the two specialized Mage sub-classes. There’s no going back, so make your decision carefully.

aion classic classes assassin scout

The Assassin sub-class can hide in plain sight, and do immense amounts of single target DPS once they reveal themselves. Assassins also utilize “patterns” in combat: by applying patterns on enemies and then removing those patterns with specific skills, Assassins can damage or debuff their foes.

Armors
Leather
Weapons
Daggers / Swords / Bows
Role
Single-target DPSDebuffs, Crowd Control
aion classic classes ranger scout

By choosing Ranger, you’ll give up the Scout’s skill with melee weapons in exchange for unparalleled mastery of the bow. Instead of patterns, Rangers can use traps to deal with enemies, immobilizing, damaging, or poisoning them.

Armors
Leather
Weapons
Bows / Daggers / Swords
Role
Ranged DPS, Crowd Control
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DanielD
DanielD

Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.

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