Wizard

Game: Baldur's Gate 3

Class

Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

Primary Ability: Intelligence
Spellcasting Ability: Intelligence
HP: 6 + CON modifier base, 4 + CON modifier per level
Recommended Attributes (before Bonuses)
8 STR, 13 DEX, 14 CON
15 INT, 10 WIS, 12 CHA

A Level 1 Wizard has access to the following spells, abilities, and features:

  • Cantrips (Known) – 3
  • Spells (Known) – 6
  • Level 1 Spell Slots (x2)
  • Arcane Recovery (Action)
  • Weapons – Daggers, Quarterstaffs, Light Crossbows
  • Armour – None
  • Skills – (Choose 2) Arcana, History, Investigation, Religion, Insight, Medicine
  • Armour – Simple Boots, Simple Robe
  • Weapons – Quarterstaff
  • Consumables – x2 Potion of Healing, x1 Scroll of Revivify
  • Acid Splash
  • Bone Chill
  • Fire Bolt
  • Poison Spray
  • Ray of Frost
  • Shocking Grasp
  • Blade Ward
  • Friends
  • Dancing Lights
  • Light
  • Mage Hand
  • True Strike
  • Burning Hands
  • Charm Person
  • Chromatic Orb
  • Colour Spray
  • Disguise Self
  • Expeditious Retreat
  • False Life
  • Feather Fall
  • Find Familiar
  • Fog Cloud
  • Grease
  • Ice Knife
  • Enhance Leap
  • Longstrider
  • Mage Armour
  • Magic Missile
  • Protection from Evil and Good
  • Ray of Sickness
  • Shield
  • Sleep
  • Tasha’s Hideous Laughter
  • Thunderwave
  • Witch Bolt
  • Arcane Lock
  • Blindness
  • Blur
  • Cloud of Daggers
  • Crown of Madness
  • Darkness
  • Darkvision
  • Detect Thoughts
  • Enlarge/Reduce
  • Flaming Sphere
  • Gust of Wind
  • Hold Person
  • Invisibility
  • Knock
  • Magic Weapon
  • Melf’s Acid Arrow
  • Mirror Image
  • Misty Step
  • Phantasmal Force
  • Ray of Enfeeblement
  • Scorching Ray
  • See Invisibility
  • Shatter
  • Web
  • Animate Dead
  • Bestow Curse
  • Blink
  • Counterspell
  • Fear
  • Feign Death
  • Fireball
  • Grant Flight
  • Gaseous Form
  • Glyph of Warding
  • Haste
  • Hypnotic Pattern
  • Lightning Bolt
  • Protection from Energy
  • Remove Curse
  • Sleet Storm
  • Slow
  • Stinking Cloud
  • Vampiric Touch
  • Banishment
  • Blight
  • Confusion
  • Conjure Minor Elemental
  • Dimension Door
  • Evard’s Black Tentacles
  • Fire Shield
  • Greater Invisibility
  • Ice Storm
  • Otiluke’s Resilient Sphere
  • Phantasmal Killer
  • Polymorph
  • Stoneskin
  • Wall of Fire
  • Cloudkill
  • Cone of Cold
  • Conjure Elemental
  • Dominate Person
  • Hold Monster
  • Planar Binding
  • Seeming
  • Telekinesis
  • Wall of Stone
  • Arcane Gate
  • Chain Lightning
  • Circle of Death
  • Create Undead
  • Disintegrate
  • Eyebite
  • Flesh to Stone
  • Globe of Invulnerability
  • Otiluke’s Freezing Sphere
  • Otto’s Irresistible Dance
  • Sunbeam
  • Wall of Ice

PB – Proficiency Bonus

Lvl
PB
Features
Spells
Known
1
2
Level 1 Spell Slots (x2), Arcane Recovery (Action)
6
2
2
Level 1 Spell Slot, Subclass
8
3
2
Level 1 Spell Slot, Level 2 Spell Slots (x2)
10
4
2
Level 2 Spell Slot, Cantrip Slot, Feat
12
5
3
Level 3 Spell Slots (x2)
14
6
3
Level 3 Spell Slot
16
7
3
Level 4 Spell Slot
18
8
3
Level 4 Spell Slot, Feat
20
9
4
Level 4 Spell Slot, Level 5 Spell Slot
22
10
4
Level 5 Spell Slot, Cantrip Slot
24
11
4
Level 6 Spell Slot
26
12
4
Feat
28

Character Level (Column ⬇), Spell Level (Row ➡)

Level
Cantrips
1st
2nd
3rd
4th
5th
6th
1
3
2
2
3
3
3
3
4
2
4
4
4
3
5
4
4
3
2
6
4
4
3
3
7
4
4
3
3
1
8
4
4
3
3
2
9
4
4
3
3
3
1
10
5
4
3
3
3
2
11
5
4
3
3
3
2
1
12
5
4
3
3
3
2
1
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Furious
Furious

If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.

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No Way
No Way
1 year ago

Missing Spells (Level 5): Curriculum Strategy: Art of War and DeThrone