Skills in Gotham Knights are a core part of character progression, giving you sometimes massive boosts to your abilities, or even unlocking new utilities or moves themselves. These are purchased via Ability Points, which are earned from a variety of sources, like leveling up, completing certain challenges, or finding collectible sets. As you get more (and you can see how to do so with this guide), you might be wondering how best to spend them, since each character has 4 completely unique skill trees with a wide variety of skills.
The purpose of this guide is to help you figure out how best to spend your Ability Points for Nightwing, giving you level-by-level suggestions for what to purchase next. In order to get the most out of this guide, you should only purchase Perfect Evade (Marked “1”) before completing your Knighthood Challenge in order to unlock the Knighthood skill tree.
In order, the skills you should purchase are:
Perfect Evade – Raptor
Trampoline – Raptor
Aerial Bounce – Raptor
Aerial Damage – Acrobat
Striking Distance + – Knighthood
Extra Momentum Bar – Acrobat
Evade Chain – Acrobat
Haly’s Favorite – Acrobat
Evade Chain Momentum – Acrobat
Mind and Body – Acrobat
Momentum Gain + – Acrobat
Family Ties – Pack Leader
Health Bolstered Defense – Pack Leader
Momentum Regen – Pack Leader
Combat Expertise – Knighthood
Triple Darts – Knighthood
Elemental Smart Darts – Pack Leader
Elemental Smart Darts + – Pack Leader
Revive Darts – Pack Leader
Shared Skill – Pack Leader
Critical Expertise – Raptor
Precise Strikes – Raptor
Critical Distance – Raptor
Assassin’s Mark – Raptor
Guardian – Knighthood
Bigger Nest – Knighthood
Nest Buffs + – Knighthood
Note that this is just a recommended order for maximum efficiency, based on the utility provided by each skill. If you don’t want to follow this guide exactly, then you should keep in mind that, typically, skills that unlock new techniques should be prioritized, and that skills that complement each other (for example, those that improve criticals or health packs) should be purchased in blocks to maximize their benefit.
Now that you know how best to spend your AP for Nightwing, you are ready to take on Gotham and start earning those Ability Points. Or, maybe you want to check out the Skill Guides for the other characters, to make sure your whole Bat-Family is ready to go. And when you are ready to get all of the Ability Points, to eventually unlock all the skills for every character, you should see our “How to Max Out the Skill Trees” guide to find out how.
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Graves
Graves is an avid writer, web designer, and gamer, with more ideas than he could hope to achieve in a lifetime. But, armed with a mug of coffee and an overactive imagination, he'll try. When he isn't working on a creative project, he is painting miniatures, reading cheesy sci-fi novels, or making music.