Library of Chaos is a dungeon located in SilverLit and becomes available at level 12. An Elite version of the dungeon unlocks at level 16.
There are three bosses:
Silno – Library Director
Satyug – Doomsday Judge
Bonacius – Doom Reaper
Silno – Library Director
Core Mechanism
At 66% HP, the boss will trigger [Wolf and Lamb], turning all players into sheep and summoning werewolves to chase them.
At 33% HP, the boss will trigger [Little Match Girl], summoning the Little Girl and Matchsticks. Matchsticks will draw monsters from the void to attack.
Boss Skills
Stage 1
Demon Haunting: 2 sec cast. Inflict the [Demon Haunting] status on a random player, dealing DMG to it every sec for 8 sec.
Demon Trap: 3.2 sec cast. Inflict the [Demon Haunting] status on the farthest player. Summon a [Spirit Trap] at your feet every 2.5 sec, dealing DMG to enemies within a circle of 3m every sec for 20 sec.
Demon Grip: Draw all players to the Boss’s feet.
Soul Burst: 5 sec cast. Deal DMG to a circle of 12m around the caster.
State 2
Little Match Girl: Fairy Tale [Little Match Girl]: A little girl appears on the field, around whom some matches appear. Then monsters appear from the outside to attack the matches. The team will be wiped out when the last match goes out.
Wolf and Lamb: Fairy Tale [Wolf and Lamb]: 5 werewolves appear on the field, and all players turn into lambs, losing their skills and gaining MoveSpd. Werewolves will lock and chase different players, and the players caught will enter the fake death status. The team will be wiped out when all players are caught.
Challenge Strategy
Tank Strategy
Avoid the rupture range of [Soul Burst].
While [Wolf and Lamb] is active, keep moving, use Speed-up skill, and hide from Werewolves pursuing you.
While [Little Match Girl] is active, defeat all monsters quickly and don’t let the Matchsticks burn out entirely.
Healer Strategy
Avoid the rupture range of [Soul Burst].
While [Wolf and Lamb] is active, keep moving, use Speed-up skill, and hide from Werewolves pursuing you.
While [Little Match Girl] is active, defeat all monsters quickly and don’t let the Matchsticks burn out entirely.
Damage Strategy
Avoid the rupture range of [Soul Burst].
While [Demon Trap] is active, keep moving and lay the Demon Traps in a location where there are no teammates.
While [Wolf and Lamb] is active, keep moving, use Speed-up skill, and hide from Werewolves pursuing you.
While [Little Match Girl] is active, defeat all monsters quickly and don’t let the Matchsticks burn out entirely.
Satyug – Doomsday Judge
Core Mechanism
At 5 sec into the battle/66% HP/33% HP, the boss will cast [Element Conversion], transforming their current attribute and summoning Elemental Orbs of that attribute to enhance themselves.
The boss will throw [Prison of Element] at the furthest player to control their movement.
Boss Skills
Elemental Strike: 2 sec cast. Deal Elemental DMG in a fan-shaped area of 90° with 30m radius ahead.
Pillar of Element: 1 sec cast. Summon a [Pillar of Element] at the current locations of all players. Deal corresponding Elemental DMG to all players within a radius of 3m after 1.8 sec.
Prison of Element: Summon a [Prison of Element] to trap and stun a random non-tank player. Other players need to destroy the [Prison of Element] to remove it.
Element Fusion: 2 sec cast. Deal DMG to all players.
Element Conversion: Transform its element attribute, use different skills to attack the players, and summon the Element Orbs of its own attribute. The Boss will enhance itself greatly when absorbing the Element Orbs of its attribute.
Challenge Strategy
Tank Strategy
Turn the boss around to face away from the crowd, or else [Spikeweed Strike], [Riptide Strike], and [Flame Strike] will deal DMG to them.
After [Element Conversion], touch the Element Orbs before it significantly enhances the boss.
Dodge [Water Pillar], [Spikeweed], and [Fire Pillar].
Healer Strategy
When a teammate is trapped by [Stone Cell], [Water Cell], or [Fire Prison], pay attention to their HP.
After [Element Conversion], touch the Element Orb before it significantly enhances the boss.
Dodge [Water Pillar], [Spikeweed], and [Fire Pillar].
Damage Strategy
When a teammate is trapped by [Stone Cell], [Water Cell], or [Fire Prison], quickly switch target and attack to rescue them.
After [Element Conversion], touch the Element Orb before it significantly enhances the boss.
Dodge [Water Pillar], [Spikeweed], and [Fire Pillar].
Bonacius – Doom Reaper
Core Mechanism
The boss knocks everyone back and uses [Savage Dash] on the furthest player.
At 50% HP, the boss will open the Void Gate and summon [Void Army]. The Void Gate lasts for 60 sec.
Boss Skills
Stage 1
Void Swing: 2 sec cast. Deal DMG to all players and knock them back.
Void Bomb: 2 sec cast. Deal AoE DMG around all players in a radius of 3m.
Annihilation: 2 sec cast. Deal DMG to all players.
Savage Dash: Dash into a rectangular area ahead that is 20m long and 10m wide, dealing DMG to the players within the rectangle and stunning them.
Stage 2
Void Army: Summon a [Void Army] and a large number of Void Elites to assist in battle.
Challenge Strategy
Tank Strategy
Spread out when the boss casts [Void Bomb] to avoid hurting teammates.
Avoid the path of [Savage Dash].
When the boss summons [Void Army], use group taunt skills to draw the hatred of the enemy horde, otherwise your teammates may be in danger.
Healer Strategy
Spread out when the boss casts [Void Bomb] to avoid hurting teammates.
Avoid the path of [Savage Dash].
Damage Strategy
Spread out when the boss casts [Void Bomb] to avoid hurting teammates.
Avoid the path of [Savage Dash].
Take out Void Elite first to get a buff aura to increase your power.
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If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.